HI! Welcome To The Flasher Tutorial. Made so you can be a PIVOT COLLAB flasher!!
Steps:
Step 1: The Menu!
Step 2: The Animation!
Step 3: The Credits!
Step 4: The Play And Stop Button!
Step 5: The Result!
Step 1: The Menu!
First of all it could be a intro, cause thats good flashers do. You choose!
Then Make some static text, with a "play" text. Press F8 or right click on the text and press "Convert to Symbol". Make a name, and let the type be "button" Press F9
or Select "actions". Copy And Paste This text, but change "INSERT FRAME NUMBER" To the frame number the animation will start at.
- Code: Select all
on(release){
gotoAndPlay(INSERT FRAME NUMBER)
}
Click On The Frame You added the button, and press F9 or Select "actions". Insert this text:
- Code: Select all
stop();
Step 2: The Animation!
Now first make a drawing. Anything could it be. Then mark it, and and press F8 or right click and select "Convert to Symbol". Give It A name, and let the type be
"graphic".
double click on it. On the first frame IN the graphic, delete the drawing.
Press ctrl+r or click on file, then import, then import to stage. Now Find your GIF files, and import them all. Then go out of the graphic by simply double click a place with no animation.

Set frame rate to 15 fps, cause thats the common pivot 2.2.5 rate.
Add A Layer by simply :

Now click on the frame where the animation starts ON THE NEW LAYER. Write The Name Of The animator. go To The Frame Where the next animation starts ON THE
NEW LAYER, and Press F6. Then Delete The Old Name And Add The Name Of The new animator.
Now Go To The Last Frame, And Press F6, And Then F7.
Step 3: The Credits!
Make a new static text where you write all the credits. then move it down and out of the animate area (The White)
Right Click On The Frame Where You Added The Credits And

Select The Frame Where The Credits Will Stop, and press F6. Then move the credits OVER the white Animating Area.
Select That Frame, press F9, And Copy And Paste This Text, But Change "INSERT FRAME NUMBER" To the frame number the Menu Was:
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gotoAndStop(INSERT FRAME NUMBER);
Step 4: The Play And Stop Button!
Add A Layer By Simply
That Layer MUST Be OVER The Others. Click On the frame Where The Animation Starts ON THE NEW LAYER.Drag The Play Button Into the Animtion Screen, But Not ON it. Over and under. Make A New Static Text With This A Stop Text. Press F8 or right click on the text and
Select "Convert to Symbol" Let The type be "Button". Add A Name, And Press Ok. Select The Stop Button, And Press F9 or Press "Actions". Copy And Paste This
Text:
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on(release){
stop();
}
Click On the play button ad copy and paste this text:
- Code: Select all
on(release){
play()
}
Step 5: The Result!
If You Followed This tut, This Should be your result:
http://www.swfcabin.com/open/1206360892
Swfup:
http://www.swfup.com/file/165429
And Finally... THE FLASH FILE!!!
http://uploaded.pivothost.org/fyrren/ZIPPY!jmo4.zip
HOPE YOU LEARNED SOMETHING!!!!!
-Fyrren
















